ABOUT ME

I'm a systems programmer and mechanics designer. I primarily work in Godot, but I'm also proficient in Unity/C#, Java, Python, and HTML. I also have experience in 3D art with Blender and Maya, as well as 2D art in GIMP and Photoshop. I believe that satisfying progression is the most important thing a game can have, and that the player's choices define their experience. I'm currently pursuing my degree in Game Design at Fitchburg State University


MY WORK

Pretty Powerful Potions!

Pretty Powerful Potions was a semester long group project involving myself and three others, under the name of Dippo Studios. PPP is an action based take on a tower defense game, where the goal is to use your potions, spells, and summons to prevent waves of enemies from destroying your towers.
Play the game here!

My Contributions/Highlights:

View code snippets here.

Supermarket Showdown

Supermarket Showdown is a 2-4 player competitive party game in which each player needs to collect food items and bring them to their grocery cart, while preventing other players from doing the same. This was a 5 week long project. The team consisted of myself and 3 others.
Play the game here!

My Contributions/Highlights:

View code snippets here.

Bubi's Betrayal

Bubi's betrayal was a game created for a month-long game jam. The team included myself and five others. Overall, it was rated #8 out of 38 entries in the jam.
Play the game here!

My Contributions/Highlights:

View code snippets here.

Delta V (WIP)

Delta V is a first-person survival 3D platformer. This is a solo project which I've been working on as a side project since fall of 2024. In-depth videos about the game's development can be found on my youtube channel, linked below.

Highlights:

View code snippets here.